| 1 | Sep 6, '23 | Fuck it, you can parry nukes now | 747× | 23.1M | 221k | 31k | 25k |
| 2 | Sep 10, '23 | Barrage of missiles? nah that's the dance floor START SCHMOVING | 105× | 3.2M | 53k | 5.7k | 3.7k |
| 3 | Dec 14, '23 | While falling from big heights or doing ground slams, you can parry the floor to get an explosive jump that can stack with other movement options | 78.5× | 2.4M | 37k | 4.2k | 3.3k |
| 4 | May 6, '24 | More games should strap an engine to a spear and let you drift with it | 52.7× | 1.6M | 28k | 2.6k | 3.9k |
| 5 | Dec 9, '23 | V.Aproxy demo is OUT!!! Go out there and parry god! Or harass local machines minding their business | 48.8× | 1.5M | 28k | 5k | 5.1k |
| 6 | May 31, '25 | Part of what makes a megastructure believable is stumbling upon fights that have nothing to do with you and doesnt even acknowledge your existence | 42.6× | 1.3M | 34k | 1.7k | 4.5k |
| 7 | Apr 19, '25 | When city mimics start moving, it's a sign a nuke is about to set off | 40.3× | 1.2M | 33k | 1.8k | 4.4k |
| 8 | Apr 29, '24 | Don't you hate it when the city you're heading toward just pick up and leave | 37.9× | 1.2M | 22k | 1.6k | 1.9k |
| 9 | Jun 3, '24 | The game isn't a one-trick pony, normal parries are cool but spears and scythes let you fly through an attack instead of deflecting it | 37.1× | 1.1M | 20k | 1.7k | 2.7k |
| 10 | Sep 6, '23 | Here's the special link, you know what to do ☢️ 💥 | 35.5× | 1.1M | 6.4k | 478 | 2.2k |
| 11 | Sep 7, '23 | Is parrying nukes a cure for man loneliness? anyway here's a 360 of Sen (S-105) | 34.3× | 1.1M | 23k | 1.5k | 901 |
| 12 | Jun 23, '25 | Some bosses gonna have adaptive difficulty meaning the better you play the harder they get | 29.9× | 924k | 32k | 2k | 4.7k |
| 13 | Jul 29, '24 | VAproxy is as much of a simulation game as is an action game, and some of the best moments can be two random giants duking it out | 29× | 894k | 20k | 1.8k | 3.3k |
| 14 | Jan 6, '25 | Speeding down the highways is like pointing a shiny lazer dot near the deadliest cats in this world | 28.1× | 869k | 21k | 1.4k | 3.2k |
| 15 | Mar 17, '24 | If you don't dance with the bosses are you even playing the game right? | 24.3× | 752k | 16k | 1.2k | 1.9k |
| 16 | Sep 1, '24 | Did I mention you can create storms and twisters by doing loops with your Spear Engine | 23.6× | 730k | 25k | 2.1k | 3.1k |
| 17 | Feb 25, '24 | Added enemy surfing because there is no such thing as too much movement tech | 23.5× | 725k | 23k | 2.4k | 1.9k |
| 18 | Jul 8, '24 | For those not caught up with the lore, meet ouroboros, the smallest of its kind | 22× | 678k | 13k | 810 | 1.5k |
| 19 | Mar 31, '24 | Hesitation is defeat or something, I dunno I didn't play Sekiro | 20.1× | 619k | 14k | 1.3k | 1.8k |
| 20 | Mar 9, '25 | Fuck it, you can combo le fishe now | 19.6× | 605k | 23k | 1.7k | 2.2k |
| 21 | Oct 22, '24 | Finally added THE most requested mechanic, you can fish now | 17.9× | 554k | 20k | 1.7k | 1.9k |
| 22 | Sep 6, '23 | @VincentsProfile you can cut the nuke shockwave only once you maxed out the katana, otherwise you have to travel underground or take shelter from explosions | 17.7× | 545k | 7.6k | 43 | 25 |
| 23 | May 19, '24 | Some boss fights take place entirely airborne | 17.4× | 538k | 9.7k | 776 | 986 |
| 24 | Sep 21, '25 | I hope silksong softened everyone up for multi-boss fights because I got plenty of those | 16.3× | 503k | 13k | 592 | 1.5k |
| 25 | Jan 27, '25 | You can Izuna drop bosses 20 times your scale and that's not even the limit of how big the enemies you can grab-attack | 15.8× | 488k | 16k | 1.4k | 2.2k |
| 26 | Dec 1, '24 | Getting Uppies by one of the strongest enemies in the entire game gonna change some of you | 15.6× | 481k | 14k | 1k | 1.9k |
| 27 | Feb 8, '25 | VAproxy for 14 seconds | 15.2× | 471k | 9.3k | 844 | 1.3k |
| 28 | Jun 17, '24 | Mantis Lords if team Cherry locked the fuck in | 14.7× | 454k | 10k | 853 | 992 |
| 29 | Apr 23, '24 | The new VA proxy demo is OUT!! new areas, bosses weapons, endings and ground parrying | 14.6× | 452k | 11k | 1.4k | 2k |
| 30 | Feb 22, '25 | Even small pipe leaks in a megastructure lead to flooded areas the size of an ocean | 14.4× | 445k | 10k | 531 | 1.3k |
| 31 | Aug 9, '25 | You're not the only one that can parry, and machines are not limited with things like human reaction limit | 13.8× | 427k | 16k | 1.3k | 2.1k |
| 32 | Mar 8, '24 | Too slow | 13.4× | 413k | 13k | 1.2k | 1.5k |
| 33 | Jan 21, '24 | False prayer machine | 13.3× | 411k | 12k | 1.1k | 1.1k |
| 34 | Nov 17, '24 | Giant creatures are my favorite enemy type, but I always get a little disappointed when the only way to fight them is to slash at their toes and fingers | 13× | 401k | 13k | 1.1k | 1.5k |
| 35 | Jun 24, '24 | For my scythe enjoyers out there, meet the gun scythe | 12.8× | 396k | 14k | 1.5k | 1.6k |
| 36 | Sep 18, '23 | Alright, ppl doing TF2 animations of VAproxy I can finally rest in peace | 12.5× | 385k | 14k | 1.4k | 792 |
| 37 | Feb 14, '24 | Date idea, hold still while I hit you with the unmatched power of the sun | 12× | 369k | 12k | 1.3k | 992 |
| 38 | Sep 25, '23 | Throwing hands with the local extinction unit | 12× | 369k | 12k | 1.2k | 537 |
| 39 | May 27, '24 | Playing hot potato with buildings | 11.2× | 344k | 5.7k | 441 | 428 |
| 40 | Oct 1, '23 | It's spooky month, time to run towards definitely safe light sources | 10.5× | 324k | 8.4k | 594 | 385 |
| 41 | Oct 14, '23 | The katana isn't the only OP weapon, spear throws let you warp into enemies closing gaps instantly | 9.9× | 306k | 7.5k | 567 | 372 |
| 42 | Jan 21, '23 | If you see a strange light RUN #gamedev #indiedev #screenshotsaturday | 9.8× | 303k | 5.7k | 553 | 360 |
| 43 | Dec 24, '23 | Some of the new ranged attacks where you can kick your own missiles toward the nearest target | 9.6× | 298k | 9.7k | 935 | 635 |
| 44 | Dec 11, '23 | Yielding to popular demand, 104 boss fight is "nerfed" | 8.9× | 275k | 5.3k | 397 | 443 |
| 45 | May 3, '25 | Here's what a fully upgraded weapon is capable of, without any help from other weapons or abilities (which is like playing the game with brakes on) | 8.8× | 272k | 8.1k | 598 | 1k |
| 46 | Sep 15, '23 | Chasing Ouroboros above the clouds | 8.6× | 267k | 8.2k | 732 | 423 |
| 47 | Mar 4, '23 | Timing your mid-air jumps let you kick rockets off their trajectory | 8.5× | 262k | 5.7k | 565 | 389 |
| 48 | Jul 15, '24 | No self-respecting action/movement game should ship without missile riding | 8.3× | 257k | 9.5k | 953 | 838 |
| 49 | Dec 13, '24 | Stepping up the colossi combat because shadow of the colossus devs seems to be working on a new game | 8.2× | 253k | 8.4k | 649 | 911 |
| 50 | Feb 6, '23 | Meet Ouroboros, the smallest and most curious of the titan-class machines so don't get too close. | 7.8× | 241k | 4.4k | 376 | 387 |
| 51 | Sep 12, '23 | @unity Nuh uh | 7.6× | 233k | 9.5k | 517 | 380 |
| 52 | Aug 19, '24 | While judgement is in unsheathed state, your after-image will copy all attacks and you can coordinate with it to do some insane moves | 7.2× | 221k | 9.3k | 1k | 1.1k |
| 53 | Mar 11, '23 | The real FAST travel in the game | 7.2× | 221k | 6.6k | 789 | 367 |
| 54 | Sep 19, '23 | Suddenly playing volley with buildings is not all that impressive | 7.1× | 218k | 7.5k | 651 | 330 |
| 55 | Feb 6, '24 | Top 10 things to do in the bottomless ocean: 1-LEAVE | 6.7× | 207k | 6.1k | 540 | 461 |
| 56 | Nov 3, '24 | This is wall market, a city inside a crack in a foundational wall that stretch for over a mile illuminated by the spine of something even longer, one of the many missable locations | 6.7× | 207k | 9k | 710 | 1.3k |
| 57 | Jan 1, '24 | 2024 is the year of the lobster | 6.6× | 205k | 9.2k | 737 | 432 |
| 58 | Aug 19, '23 | Rust Eater | 6.5× | 201k | 5.4k | 589 | 316 |
| 59 | Jan 25, '23 | Meet Sisyphus, the titan of the nuclear desert and the third largest machine lifeform in the game, the last habitable city is on its back. #gamedev #indiedev | 6.4× | 198k | 3k | 296 | 203 |
| 60 | Mar 29, '25 | Nobody told me making a game about an endless megastructure means I have to build said endless megastructure, anyway here's a very very very small preview of what I've been working | 6.4× | 198k | 9.5k | 659 | 966 |
| 61 | Aug 27, '23 | The word large start to lose meaning after you spend enough time in this world | 6.4× | 196k | 4k | 353 | 249 |
| 62 | Sep 2, '23 | Wanna guess why this place called the nuclear desert? | 6.2× | 191k | 3.5k | 244 | 183 |
| 63 | Aug 12, '24 | Lots of modern games getting comfortable recycling bosses, there are no copy pasted bosses in VAproxy, each boss is one of a kind like all bosses should be | 5.9× | 183k | 6.5k | 514 | 729 |
| 64 | Feb 10, '23 | Slugcats make a good scarf. | 5.9× | 181k | 5.4k | 604 | 267 |
| 65 | Jul 29, '23 | Swinging across a Titan-class mech | 5.9× | 181k | 4k | 423 | 277 |
| 66 | Sep 30, '24 | Sorry for disappearing for the last few weeks, I was prepping a new demo that will be dropping next month in Steam Next Fest with all the crazy tech I've been showing off and more | 5.8× | 180k | 7.9k | 768 | 888 |
| 67 | Dec 14, '23 | Yes, you can parry the fucking gravity now | 5.5× | 169k | 10k | 457 | 125 |
| 68 | May 5, '25 | As an action game, VAproxy can't get any more approval than from Mr bury the light himself | 5.3× | 164k | 5.3k | 236 | 326 |
| 69 | Aug 5, '23 | If you're not parrying buildings, you are playing VAproxy wrong | 5.2× | 161k | 4.2k | 483 | 260 |
| 70 | Dec 31, '24 | Re-Added bodysurfing so we enter 2025 in style | 5.1× | 158k | 7k | 577 | 597 |
| 71 | Oct 14, '24 | New VAproxy update is OUT!!! Now you too can do all the crazy tech I've been showing, like a duel between two teleporting scythe wielders | 5.0× | 154k | 5.4k | 669 | 874 |
| 72 | Oct 15, '24 | It didn't take long before players started pulling moves I can't even begin to understand | 4.8× | 149k | 7.4k | 524 | 824 |
| 73 | Jan 9, '23 | Walking factories are surprisingly nimble #gamedev #indiedev | 4.4× | 136k | 2k | 240 | 117 |
| 74 | Aug 15, '23 | Temples of a bygone time lie dead and abandoned (that's what you wish for) | 4.4× | 136k | 2.6k | 231 | 176 |
| 75 | Jul 26, '23 | Heat-seeking missiles would you honor me with this dance ❤️🔥 | 4.4× | 136k | 3.3k | 466 | 243 |
| 76 | Feb 19, '23 | Telekinesis mechs use their own prison cells as a weapon | 4.2× | 130k | 2.8k | 220 | 164 |
| 77 | Jul 19, '23 | do NOT run toward the light at the end of the tunnel | 4.2× | 129k | 3.2k | 310 | 183 |
| 78 | Jan 9, '24 | Fighting leeches on the back of Ouroboros | 4.2× | 128k | 5.1k | 397 | 337 |
| 79 | Aug 31, '23 | Yes, you can fight armored cores in VAproxy | 4.1× | 127k | 2.9k | 260 | 144 |
| 80 | Jul 10, '23 | Injecting the movement shooter heroin in the game | 4.0× | 122k | 3k | 375 | 206 |
| 81 | Oct 27, '25 | Many bosses will pull moves you can do, not only your rival | 3.9× | 119k | 4.9k | 373 | 662 |
| 82 | Jun 10, '24 | I never been a huge fan of spears in video games, turns out they are a lot more fun when they have more than three generic poking animations | 3.6× | 112k | 5.5k | 550 | 451 |
| 83 | Jan 16, '24 | From the demo feedbacks something that lacked the most was combat (I sorta knew that too), I'll be releasing a major update soon to the demo that have all the flashy movement tech | 3.6× | 112k | 3.5k | 322 | 227 |
| 84 | Mar 19, '23 | Manta-ray mechs control the open sands and they will make sure you understand that. | 3.5× | 107k | 2.6k | 244 | 130 |
| 85 | Mar 31, '23 | Catching a ride on top of Ouroboros | 3.4× | 104k | 2.1k | 202 | 103 |
| 86 | Apr 3, '23 | The good thing about optional bosses that I don't have to cap the difficulty | 3.2× | 99k | 2.2k | 192 | 150 |
| 87 | Aug 2, '23 | Orbital cannons, the (only) weapons capable of piercing through the layers of a dyson sphere | 3.0× | 93k | 2k | 202 | 118 |
| 88 | Aug 12, '23 | You're acting tough for someone whithin my grabbing range | 2.9× | 88k | 2.1k | 202 | 106 |
| 89 | Apr 29, '24 | That was a harmless city mimic, I'll leave it to you to discover the ones that's after you | 2.8× | 87k | 3.1k | 44 | 46 |
| 90 | Jan 29, '24 | The Seerless | 2.8× | 87k | 3.3k | 347 | 355 |
| 91 | Sep 25, '23 | Oh yeah and just so everyone in the know, the demo coming next month so get ready | 2.6× | 80k | 3.3k | 221 | 52 |
| 92 | Apr 19, '25 | Just another day in the megastructure | 2.5× | 77k | 2.1k | 8 | 16 |
| 93 | Jan 20, '25 | Lots of things are brewing but for now here's a combo with some new movement tech and attacks | 2.4× | 74k | 3.1k | 289 | 274 |
| 94 | Sep 19, '22 | FAST travel #gamedev #indiedev #madewithunity | 2.3× | 0 | 4.8k | 606 | 253 |
| 95 | Aug 30, '25 | If you like exploring underground areas bustling with small critters you'll love VAproxy, but I also heard a small indie game called Silksong got that too, so you might want to che | 2.2× | 69k | 3k | 289 | 514 |
| 96 | Oct 29, '22 | Big machines are territorial, so try not to get caught in their turf war. #gamedev #indiedev #screenshotsaturday | 1.8× | 0 | 3.8k | 399 | 272 |
| 97 | Mar 17, '25 | Goku? In proxy? | 1.7× | 54k | 2.5k | 78 | 157 |
| 98 | Jul 15, '24 | The real question is, should I let you do skateboard tricks on the rocket? | 1.1× | 33k | 2k | 36 | 22 |
| 99 | Sep 28, '22 | One of the giant's ranged attacks #gamedev #indiedev | 1.1× | 0 | 2.5k | 235 | 89 |
| 100 | Dec 18, '24 | @GobaDev Don't give me ideas | 0.9× | 27k | 2.7k | 49 | 35 |